And so, like the title of the post says, it begins.
When I sat down and wrote the script that would become LEGACY #1, the first comic book I wrote and published, I didn't quite know what I was doing. I had read several thousand comic books, had done some reading of a couple how-to-write books but overall, I didn't know know what I was doing.
Once again, I sit down at a keyboard, not quite knowing what I'm getting myself into but excited to start the journey. I've been running a Dungeons and Dragons (D&D) game for the last 5 years, more or less since S17 hit the pause button on publishing comic books; it's been my main creative outlet, and more than that, my passion. Nearly every day for the past five and a half years I've worked on some aspect of the game and the setting, the world, it takes place in. Dozens of notebooks, hundreds of text files and well over 300 sessions run and now, now I'm going to try to take all of that and put it together to make a book. Specifically, a campaign guide. It will contain all sorts of great stuff- from the history of the world, to its current events, the various cultures and peoples, the lands for adventuring through and all sorts of creatures and factions that players have, or could, interact with.
Now I've read a number of other campaign books and, while I've enjoyed them and the worlds they describe, they feel like the comics I read growing up- all very cool and full of great characters and stories but... I wanted to tell my own stories in the comics I made. But that isn't quite the way it is here. The biggest thing I learned in making comics was the joy that you get from taking ideas and working with collaborators to tell a story together; every person adding to the whole to make something more epic than any one could alone. THAT is what I love so much about tabletop role-playing games like D&D. You tell the story together. LEGACY was always about ALL of the characters; the tapestry that would be woven and intertwine to make this great narrative.
And that's what I want this book to be. A place of stories to be told with others.
So much of what will appear in the book exists because of the stories that we've already told. Of stories that could still come. And that, hopefully, when this is all said and written, and one day produced into an "actual real book" that is where others will come in. They'll have the chance to explore the ruins of the jungles of Kalaya, to venture into the depths of the Frozen South and to unlock the mysteries of the Central Sea... to add their stories to The Chronicles of Zaman.
Until next time...
Great post! I liked your approach to the topic. Excited to read more from you.
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